FAI rules 
Primary rules
Sportsman rules
Intermediate rules
Advanced rules
Unlimited rules
4-Min Freestyle rules

  Intermediate rules

Here are the special rules for the intermediate class.

Programs for the intermediate class:

1.) Q-program - You need to score 50% or higher to fly in this category
2.) Free-program
3.) Unknown compulsory 1
4.) Unknown compulsory 2

Aerobatic box:

Upper border: 1100 meter
Lower border: 300 meter
Disqualification: 150 meter

Hight infringements:

Below 300 meter: each infringement 100 points
Over 1100 meter: no penalty
Below 150 meter: disqualification for the program

Horizontal outs:

Each infringement: 20 points penalty

Program interruputions:

Each interruption: 50 points penalty

Additional figure:

Each additional figure not drawn in the program: 150 points penalty

K-factor of positioning:

Positioning K: 10

Free-Program

The Free-Program you have to design yourself. Take the Aresti Catalog and design your program with the following rules:

Maximum k (without positioning): 150
Maximum 10 figures
Every catalog number can only be used once! (The roll 9.1.3.4 can only be used once.)

The program must include a minimum 1 figure from:
- Family 1: Lines and angles
- Family 2.3 to 2.10: Rolling turns
- Family 5: Stall turns (Hammerheads)
- Family 7: Loops and eights
- Family 8: Combinations of lines, angles and loops
- Family 9.9: positive snap/flick rolls

And exactly one figure from family 9.11: positive spins.

Possible figures for the programs:

In the Unknown programs the following figures can be included:


allowed intermediate figures


 


 


Layout by isa 2003 | isapage.com